Category Archives: Warfare

Warfare for Writers: Blogged by permission from Timon Esaias on warfare from ancient to modern eras

Way of the Warrior: Conduct

Art Work by Eric Guerrero
Art Work by Eric Guerrero

Interesting fact: The longest bronze-age sword measured out at seventeen inches. Longer swords used on foot left the  warrior open to attack in close quarters.  DC

Way of the Warrior
: Code of Conduct  (Author Unknown)

Way of the Warrior: Content - If these sound like the Boy Scout Rules of Conduct, you wouldn't be far wrong. If the warrior in your novel has no flaws, he or she wouldn't be very interesting. Bring depth to your character by giving the warrior failings to overcome. While the warrior may strive to improve, he or she may not. DC

HONESTY AND JUSTICE

Be acutely honest throughout your dealings with all people. Believe in justice, not from other people, but from yourself. To the true Warrior, there are no shades of gray in the question of honesty and justice. There is only right and wrong.

POLITE COURTESY

A Warrior has no reason to be cruel. They do not need to prove their strength. A Warrior is courteous even to his enemies. Without this outward show of respect, we are nothing more than animals.

HEROIC COURAGE

Rise up above the masses of people who are afraid to act. Hiding like a turtle in a shell is not living at all. A Warrior must have heroic courage. It is absolutely risky, It is dangerous. It is living life completely, fully, and wonderfully. Heroic courage is not blind; it is intelligent and strong.

HONOR

A true Warrior has only one judge of honor, and this is himself. Decisions you make and how these decisions are carried out are a reflection of whom you truly are. You cannot hide from yourself.

COMPASSION

Through intense training the Warrior becomes quick and strong. He is not as other men. He develops a power that must be used for the good of all. He has compassion. He helps his fellow man at every opportunity. If an opportunity does not arise, he goes out of his way to find one.

COMPLETE SINCERITY

When a Warrior has said he will perform an action, it is as good as done. Nothing will stop him from completing what he has said he will do. He does not have to "give his word." He does not have to "promise."

DUTY AND LOYALTY

For the Warrior, having done some "thing" or said some "thing," he knows he owns that "thing." He is responsible for it, and all the consequences that follow. A Warrior is immensely loyal to those in his care; to those he is responsible for, he remains fiercely true.

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Warfare for Writers - 2

BLOG POST 2 IN THE WARFARE FOR WRITERS SERIES

I attended the World Fantasy Convention 2014 and I was fortunate to attend a presentation by Timons Esaias on Warfare for Writers. He graciously agreed to allow me to use his material for this blog, which covers ancient to modern eras. Timons is a great speaker and he is well known as an expert in the field of Warfare. I can’t thank him enough for his kindness and help. I hope he doesn’t mind my placing a few comments in the material.

The main classifications of military units and warriors

[These are the common types as they have existed in the "gunpowder era", which is roughly the last 700 years. Some of these types are already fading into history, some (like infantry and cavalry) have existed almost since war began.]

Land Units

Type Definition What individual is called
Infantry (Army) Infantry is the name for warriors who fight on foot, and generally arrive at the battlefield on foot, carrying their own weapons. ("Mounted Infantry" ride to battle, but fight on foot.) infantryman, soldier
Cavalry Warriors who arrive at the battlefield, and also fight, on the backs of animals (horses, camels, elephants, etc.). We now use the name for units using light, fast vehicles, including ("air cavalry") small helicopters. trooper, cavalryman
Dragoons Warriors who are both cavalry and infantry. They are trained to fight both mounted and dismounted. trooper, dragoon
Artillery Warriors in the artillery fight using projectile weapons too large for one person to carry.   They work in "crews," hence the term "crew-served weapon." They are not (generally) extensively trained to fight without their specific weapons. artilleryman, cannoneer (if using cannon, of course), artillerist

 Naval Units

Navy Warriors who fight at sea, aboard boats and ships sailor; seaman; also sometimes distinguished by the type of vessel, as in submariner
Marines This is a special unit of navies, basically infantry that is carried on board ships. They operate first as the police force for the ship. They can defend the ships in ship-to-ship combat and board enemies, or can also go ashore for land engagements. Marine (but NOT soldier)
Naval Infantry These are sailors trained to fight as land units, generally to man and defend coastal fortifications or port defenses. This often puts them in the role of artillerists. (They differ from Marines in not being trained to fight on ships, or to police ships. If moved by sea, they travel in transports, not warships.) sailor

Air Units

Air Force Warriors who fight in airplanes and helicopters, and sometimes zeppelins. Also includes the considerable number of people who provide ground services for this effort. (Most members of any air force don't actually fly in combat.) airmen

And Then There's

Coast Guard Many nations have them, but what they are varies considerably. In some countries they are people who protect the coastline, from on the shore. Often they are not an armed military unit at all. They may also rescue wrecked ships. In the US, they are another Navy, charged with rescue operations, drug inspections, buoy maintenance, river patrols, and ice-breaking. In WWII they drove landing craft, and in Iraq they patrol the Shatt al-Arab.

Nota Bene: These definitions are NOT absolute. I can think of a long list of exceptions to every single one on this chart, but they work in general. A reason for these "exceptions" is that units and forces tend to mutate over time, like the cavalry no longer having horses, even though that was once the very definition of that term. Everybody likes to try to do everything, too, so the US Army, for instance, has its own little navy, and its own air force. The Navy has an air force, and the Marines, though really part of the Navy, have their own air force, too, and bits of their own navy.

These terms are sufficiently generic (in English) that you could get away with using most of them in whatever culture or time you are portraying. But it's best not to assume too much, and to actually do the research to find out how things were done, and what they were called, in that culture. The permutations may amaze you ... and give you colorful details to employ.

This list also doesn't include the endless list of units and jobs with names like gunner, sapper, engineer, grenadier, bombardier, vedette, hussar, airborne and on and on.

 

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Warfare for Writers - Dec. 1, 2014

Bodiam Medieval Castle I attended the World Fantasy Convention 2014 and I was fortunate to attend a presentation by Timons Esaias on Warfare for Writers. He graciously agreed to allow me to use his material for this blog, which covers ancient to modern eras. Timons is a great speaker and he is well known as an expert in the field of Warfare. I can’t thank him enough for his kindness and help. I hope he doesn’t mind my placing a few comments in the material.

Interesting Fact 1: In World War II the German Panzer Divisions were known in books and film as being fast for that type of vehicle. Well, they were. The problem was, the fuel to run them was carried on horse drawn wagons. (I wonder if that is where the phrase, “Hurry up and wait,” came from? DC)

Let’s start with a few definitions and what they mean to writers. You may have heard of some or all of these, but what about your reader? 

skirmishers: It is common to send troops out in "loose order" to cover your flanks and to keep the main body of troops from walking into a trap. This is called "skirmishing out" and the folks who do it are called skirmishers while they are doing it. Basically they spread out so as not to make much of a target, and get away from the main body. If they run into enemy units, they take potshots and see if they can disrupt or drive off the enemy. Often the skirmishers of both sides run into each other, and when they fight it's a, surprise, skirmish. (The French called them tirailleurs, sharpshooters, in the Napoleonic era, and that name is still used.)

light, medium and heavy stuff: You will constantly hear the terms light and heavy used to describe units, warriors, and weapons. Light infantry and heavy infantry, light cavalry and heavy cavalry, light artillery and medium tanks and heavy tanks, and so on. They mean pretty much what you'd think. If it's "light" it weighs less, can take less punishment, can deal out less hurt. On the other hand, "light" often means it's faster, cheaper, and more flexible. Light infantry moves faster, heavy infantry hits harder. Light tanks are cheap and fast, medium tanks are slower but tougher. Heavy artillery packs a bigger punch, but moves like a snail on hashish.

Weapons: The main distinction here is between "individual" weapons, and "crew-served" weapons. Your own sword, shield, spear, shotgun, and laser rifle are personal weapons. Anything that requires two or more people (belt-fed machine gun, trebuchet, 18-lb. culverin) is crew-served.

Garrisons: The soldiers who occupy and defend a fixed location, like a city, town, or fortress, are the garrison of that place.

Reconnaissance: The is the word for the action of trying to find out what the land around your army is like, and where the enemy might be. When you send a unit out to look around, you are making a reconnaissance, or reconnoitering.   The unit is your "reconnaissance force."

Pickets: When one is in camp, it is often wise to put little groups of one or two soldiers in a circle around the camp, who might notice the enemy coming before they get to the camp. These are the guys who say, "Halt, who goes there?" or "Stand and deliver." The little groups are "pickets" and the folks are doing "picket duty." The cavalry equivalent, a guy on horseback, is a vedette.

Engineers: These are the guys responsible for construction projects in the military. They manage building fortifications, bridges, and roads. They may also undermine castle walls.

Pioneers: These folks go ahead of an army, clearing roads and setting up camps.

Reserves: These are the guys on the bench and in the bull-pen. In warfare it is generally wise not to put all your warriors into the line at one time. One keeps a force "in reserve" to use to plug a gap in an emergency, or to throw at the enemy when you've worn them down, or to go around the flank once they are pinned down. A reserve can also cover the retreat of a main army, if things go badly. Reserves are generally to the rear of the front line, for obvious reasons.

Detachments: The bane of all units is the constant need for detachment. You start out with a big army, but then you have to detach 50 guys to cover the bridge behind you. And 200 guys to protect your supply wagons. Another batch to protect the hospital, more to garrison two forts you captured, still more to hold the high ground overlooking your camp. And you've got guys detached to find food, guys detached to bring water, guys detached to guard the supply wagons that are bringing more stuff to your camp. Result, you arrive on the field of battle, look around, and discover that it's just you, your aide, and four other warriors, and two of them have bad head-colds.

There is also attachment which is the adding of units to a unit they don't normally belong to. Your regiment might be given an artillery battery to give it more oomph, so it is "attached" to the regiment and is under the command of the regiment's colonel.

Camp followers: Sometimes this term is used to imply prostitutes, and there's a long history of that, but this is actually not a pejorative term. There's a lot of work involved in keeping an army moving, and it's usually cheaper and more efficient to have civilians do it than to detach soldiers to do laundry, drive wagons, and so forth. "Civilian contractors" is the term we use today, but it's the same old thing. Armies often had an official number of soldiers' wives (British Empire did, and so did the Roman) on the payroll to do such chores; and there would be cooks, officers' servants, clerks, and the list goes on and on. And yes, these folks would physically follow the military camp from place to place, including enemy territory.

 

 

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